La division est une opération mathématique qui, à deux nombres a et b, associe un troisième nombre (loi de composition interne), appelé quotient ou rapport, et qui peut être notée :
a : b ; a ÷ b (obélus) ; a / b (barre oblique, fraction en ligne) ;
a b
{\displaystyle {\tfrac {a}{b}}} (fraction).Dans une première approche, on peut voir la quantité a÷b comme une séparation de la quantité a en b parts égales. Mais cette approche est surtout adaptée à la division entre nombres entiers, où la notion de quantité est assez intuitive. On distingue couramment la division « exacte » (celle dont on parle ici) de la division « avec reste » (la division euclidienne). D un point de vue pratique, on peut voir la division comme le produit du premier par l inverse du second. Si un nombre est non nul, la fonction « division par ce nombre » est la réciproque de la fonction « multiplication par ce nombre ». Cela permet de déterminer un certain nombre de propriétés de l opération. De manière plus générale, on peut définir le quotient y = a/b comme étant la solution de l équation b×y = a. Ceci permet d étendre la définition à d autres objets mathématiques que les nombres, à tous les éléments d un anneau.
INFIFA 22 was converted the system of Division Rival mode in Ultimate Team. No more desire is planned in the new concept. But that leads partly problems.
That s how it ran to FIFA 22: Division Rivals is the competitive weekly mode in Ultimate Team. Here you collect victories to secure division-rivals rewards every week.
In recent years, this worked on a division system in which one could depart and ascend successfully. Basically, the skill rating was: For example, many games in the Division 10 won the own skill rating and made from a certain border for the ascent to the Division 9. There you could play better rewards than in the Division.
That s how it ran into the other divisions to 1 . However, they lost, points were deducted from the skill rating - and they landed again in a deeper division. There you met again on lighter opponents, but also played for weaker rewards.
This is different this year: In FIFA 22 there are still the divisions, the ascent works now but different. Each division now consists of ranks and checkpoints that can be achieved using Siegen.
A victory brings players a step forward Defeats mean one step back Start a winning streak, can bring twice the steps Have you passed a checkpoint , you can not fall below this point - no matter how often you lose.
Meanwhile, there is no descent into a lower division. If one arrived in Division 6, one can no longer in the 5 crashes. There should be a progress reset first to start a new fut-season - and these seasons always take about 6 weeks.
What does the restructuring use? This system brings through well. On the one hand you can play stress-free when you are currently at a checkpoint. You do not need a descent more fear and can not play already playful rewards.
In addition, previous FIFA offshoots had problems with intentional desks who wanted to play simpler opponents in low divisions to secure rewards or the fulfillment of goals. Again, this is no longer possible.
But it just seems to develop another problem with the new system.
Players in Division Rivals says: Please brings descents back
This is the problem: In FIFA-Subeddit, comments or threads are emerging again and again that it is necessary to get it possible to get into the Ultimate Team. Such a thread comes from User Johnd1924, who says, Brings the descent back! (via reddit).
The user tells that he was somehow landed in Division 3 through happiness. Since then, however, nothing goes, he collected 16 defeats in a row: I changed the teams. Formations. Instructions. I m just not good enough for this level. I m not good enough either to qualify for the FUT Champs (twice failed).
Now he fears to stack in a swirl of defeats and missing rewards in a long run. Similar threads also appeared with other players. Thus, a player from Division 6 described after 8 bankruptcies in a row: I feel like in FIFA hell. I love to play online, but it just does not fun to lose every game. Since there is no descent, I just sit in this league and can not win a game (via reddit).
Other users report to be in divisions, where the opposing teams simply put full of icons, mbappés and messages. Also, it s hard to keep up when you play a 150,000 coin team yourself. And you will not come back down.
That says the community: The problem is always addressed and discussed in the FIFA-subbreddit. Some players point out that you should wait and wait for balanced divisions: Give the whole time. In the 7th division I have also lost many games. Then in Div 5. Now I m in Div 4. You will get better. Do not play too much if you lose too much, finds about User Iaruso (via Reddit).
Similar comments can be found by other players. They have tried to change something to improve and celebrated more achievements over time. They miss the descent then less.
At the same time, there are comments that indicate that preventing a descent can also be fun and ensures tension.
Many players see a plus that the system prevents too good players in the low divisions wilder and there for trouble - the relegation regulation should prefer. Problems see some players in connection with Fut Champs and the Weekend League.
More about FIFA 22 on MeinmMo:
Draft-token-SBC in FIFA 22 annoyed player: Worst SBC of all time? FIFA 22 extends partnership with thousands of players - Why this is so important
FIFA 22: The best talents with the greatest potential in the career mode
Rivals has an impact on the Weekend League qualification
Why this is important for the Weekend League: Also, the FUT Champions mode has been restructured and now consists of the play-offs as well as the Weekend League as final. To get to the Weekend League, you have to exist in the play-offs.
But in turn to achieve that, you need 1,500 Champs points that can be earned in Rivals in turn. And if you re in a division in which a victory seems almost impossible, it becomes difficult.
The biggest problem is the play-offs. 1500 points to achieve when you win 2/15 games, just a huge slack. The qualification should be changed, finds USER FlyingTeaput (via reddit) and finds a lot of approval: Otherwise, I really like not to descend, as I do not come to sweat and make the games fun, defeats do not matter
It is particularly bitter, however, if you do not reach the need for the Weekend League in the play-offs. Then you have to start again from the beginning to collect 1,500 points - which would be back at the Rival problem.
How do you see the current Rivals system? Do you find it should be changed? And what about the Weekend League problem with regard to the qualification? Tell us in the comments!
And if you are looking for a way to get more victories: Here you will find some tips on how to cut better in Fut Champs.
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